Woot, got the Ray Gun in multiplayer. Call of Duty: World at War Xbox 360. The player can get the Ray Gun as a tertiary weapon by holding the radio to get it. By doing so, the player will lose the ability to call the rocket strike. To prevent this, call a rocket strike then immediately get the Ray Gun from the statues before the radio hand-off. Get step by step instructions for installing Raygun with our language guides. Learn how to use Raygun features and best practices in our product guides. Need further help? Contact support. Learn about Raygun's products. Our vision is to provide software teams with one central place to monitor their entire stack for problems affecting end users.
You can't get a raygun in any multiplayer map or mode. You can only get the ray gun in the zombies mode. The raygun is found in the mystery box in every zombie map. You can get it on multiplayer, but you have to hack the game. Getting sick of those fake tutorials on how to get a Ray Gun in multiplayer? Well try this tutorial, I ensure you'll end up getting one! By the way, this vid. ABC Action News WestNet-HD, the home for WestNet Wireless High-Speed Internet customers in Calgary, Alberta & Santa Barbara California. Access your email, find thousands of high-quality videos, and get the latest news and information.
Call of Duty Black Ops: Cold War has gone fully live, and gamers across the world are doing their best to master it before anyone else. Apart from a very cool single-player campaign, it has a neat multiplayer system, and even a Zombies mode — something its predecessor lacked.
It also breathes new life into the Create-A-Class program, which can now support up to 10 custom classes. These Classes, consisting of your primary weapon, secondary weapon, Field Upgrade, Perks, and more, can be changed on the fly in order to give an edge to the players who think ahead.
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What is a Class in CoD Black Ops Cold War?
A Class in CoD Black Ops Cold War is pretty much your custom arsenal, which could give you an edge in close combats. A class typically has a primary weapon, a secondary weapon, tactical equipment, lethal equipment, a Field Upgrade, Perks, and a Wildcard. The aforementioned weapons can be customized through the Gunsmith program.
When creating a Class, it’s advisable to use some imagination and mix things up. Take different equipment in different classes; make sure you’re never outflanked and outsmarted by your opponents.
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Can you change your Class in the Zombie mode?
The whole Create-A-Class system was primarily developed to make things interesting in the multiplayer mode. However, that doesn’t mean you cannot use it in the Zombie mode. Yes, the customization options are a bit limited, but you can still change your class in the game just the same.
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How to change your class in the game?
Changing your class is pretty easy in Call of Duty Black Ops Cold War. All you have to do is pause your current game to access the menu, and hit ‘Change Class.’ Once you do that, you’ll see a bunch of configuration that you’d created. Select the one that seems right for the job. Additionally, this menu also allows for a deeper level of customization with the Gunsmith program. So, you could make your gear look as swanky as you want.
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Will the Class change while you’re in a match?
As discussed in the previous section, you can change the Class any time you wish by pausing the game. However, doing so while you’re locked in a competitive deathmatch seems a bit misplaced.
So, to balance things out, CoD Black Ops Cold War only changes your class when you respawn. Each player gets to live out his life with one Class of their choice. For the changes to reflect, they’d have to be reborn.
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Zombies has, since its inception, been more a full-fledged game-within-a-game than it ever was a simple game mode, sporting its very own playerbase that is oftentimes completely separate from the main CoD cohort of fans. Indeed, many a player purchases CoD just to get their hands on Zombies, so beloved and iconic it is.
And, as with every new installment of the game, there exists a number of weapons new and old to choose from; and, as usual, there are numerous changes to sort through.
Some familiar faces return to form and some new entrants make a splash in the arsenal of weaponry to choose from this time around, so follow us while we walk you through our picks for the best guns in Cold War Zombies.
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- Cold War Zombies: Best Guns
Cold War Zombies: Best Guns
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While there is, arguably, no singular “best” weapon for Zombies, with each player’s playstyle and approach resonating more with certain weapons in the arsenal of zombie-blasting machinery at their disposal, there is a set of characteristics that narrow the field of viable options down significantly.
Rather than contending with quick-thinking, equally-armed human opponents, you’re going to progressively be horded with appropriately multitudinous swarms of mindless zombies.
As such, sniper rifles and — for the most part — other range-oriented weapons generally fall to the wayside in favor of high damage, high output weapons with little down-time.
In a game mode where you’re looking to mow down waves of zombies rather than singular foes, features like magazine size, movement speed, and straight-power become favored over pinpoint accuracy or ADS time.
Operating along those lines, we’ve rounded up the top handful of weapons for slaying zombies en-masses and making it to that glorious Round 255+.
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Ray Gun (Obviously)
One of your first choices for zombie slaying will, of course, be the omnipotent Ray Gun. A longstanding feature of the franchise, this Wonder Weapon does a miraculous amount of damage and sports an AoE — making it the weapon of choice for the aspiring zombie exterminator.
Indeed, the Ray-Gun was so powerful upon release that Treyarch was forced to hard-nerf it to a third of its original damage to prevent it from being, in the truest sense of the word, broken. At all stages.
Even with the nerf, however, the Ray Gun undoubtedly remains the single best weapon in Zombies period. Unlike the rest of the weapons on this list, there is effectively zero debate about the Raygun’s place on any Zombies-gun tier list.
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RPD
The RPD is as straightforward a zombie-killer as zombie-killers come. With a large magazine and tons of damage, the RPD LMG is not only king of the acronym but an excellent choice for players looking to annihilate zombie hordes en-masse. The only true downside to the RPD is the reload-time characteristic to all LMGs.
Because of this, the RPD really, truly shines when you’re popping speed-colas to cut down on the downtime between magazines. Until then, pairing the RPD with a capable alternate to protect you on the off-chance you make a misstep while reloading is a great way to safely escort yourself to the latter rounds of Zombies.
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D.I.E Shockwave
The newest Wonder Weapon on the block, for what the D.I.E Shockwave lacks in outright damage it more than makes up for in utility and satisfaction. As an added bonus, with the right know-how you can use it to turn into the closest thing CoD has ever had to the Last Airbender.
The gun emits a huge blast of energy that passes through whole waves of zombies, damaging each one along the way.
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Players firing it right out of the box might be disappointed with its surprisingly low damage — especially when compared to its older sibling, the Raygun. That is, until they start using the left trigger to suck up the souls of the undead.
What makes the Shockwave so effective is this secondary function. The Shockwave can absorb the souls of the undead before, empowering itself and charging it full of ammo.
Suck up enough souls, and the D.I.E Shockwave hits a heck of a lot harder and, more importantly, never requires ammo; its magazine is effectively limitless.
You might not be able to Pack-A-Punch the Shockwave, but you can upgrade it into four Elemental variants, the most popular of which is the D.I.E Electrobolt that specializes in murdering bosses. The shockwave might not be your mainstay, but it’s a great backup for the utility that infinite ammo provides.
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Gallo SA12
Every Zombies installment has had that one shotgun designed almost perfectly to blast undead cadavers en-masse. This time around it’s the bombastic Gallo SA12. With incredible power, trademark AoE, and a surprisingly effective range for a shotgun, the Gallo SA12 can see you through a few dozen rounds with ease.
Pack-A-Punching the Gallo SA12 helps round out the weapon’s lower ammo capacity and keeps its damage sufficient for latter waves.
One of the bonus features of the Gallo is that it can be purchased right off the wall at the Crash Site, making it a ready go-to for anybody looking to get some mileage in Zombies with an accessible setup.
M16
A classic of early CoD games, the M16 is back with a vengeance this time around in Cold War, and Zombies is no exception. An all-around tactical rifle, where it falls short in close-range in Multiplayer, with many dozens of bodies for each burst to find home in, the M16 is a much more versatile weapon. The M16 can be used to mow down waves of enemies or spam headshots on bosses.
But the M16’s true potential is only unlocked with its fully upgraded, fully Pack-A-Punched variety that endows it with a 130 round magazine and 6-round burst — making it truly one of the most spectacular zombie-shredders in the game.
That’s our Cold War Zombies Best Guns list! We hope it helps keep your brains inside your skull and your limbs relatively attached to your body during your Die Maschine rampages. Feel free to shoot any questions at us down below, and don’t forget to check out our Black Ops Cold War Archives!
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